Dec 11, 2009

Scourge Strike "tuned"

http://forums.worldofwarcraft.com/thread.html?topicId=21730605184&pageNo=1&sid=1

as expected, hahaha.

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Dec 10, 2009

DK DPS Specs I've tried

Leveling - started off as Blood but changed to Frost leveling (yes, you heard me, I leveled as frost)

pre-3.1 raiding:

a) Unholy 17/0/54 - The old SS glyph made this spec really fun and engaging to play, as you need to keep an eye on whether your SSs would refresh the diseases or not - and the priority system that evolved from this behavior is very versatile and contributed to some pretty nice meter readings.

b) Unholy 0/10/61 - Slightly more DPS than the above spec due to Black Ice, but lack of Subversion made this spec undesirable.

3.1 raiding:

a) Unholy 12/0/59 - Mostly the same as 17/0/54 but with Improved Unholy Presence, which was huge for moving fights that were common in Ulduar.

b) Unholy DW 0/13/58 - Competitive DPS but the lack of FU strikes didn't really suit my play style.

3.2 raiding:

a) DW Frost 3/51/17 - My 2nd favorite spec - huge crits and decent AoE with Deathchill + Howling Blast.  Also, dual-wielding tankards was awesome.  A very fun and engaging spec that requires a bit of attention on procs and rolling diseases.

b) Blood 51/0/20 - My favorite spec for single target DPS.  Solid sustained DPS with great burst DPS through Hysteria+DRW.  30k crits on Twin Valkyrs are sexy.

3.3 raiding:

a) Blood 51/0/20 - same as above, except GoDis no longer rolls the buffed diseases.  Still waiting for numbers from EJ to show if GoDD is better.

b) Unholy 17/0/54 - Unholy is back to its pre 3.1 root after some massive changes, and now SS hits like a ton of trucks due to double-dipping in crit and the new physical+shadow mechanic.  I was able to hit 5.2k in the wrong presence on a target dummy with diseases falling off at least 3 times in a span of 2 Horns.  This should be good once I reacquaint myself with the spec and its priorities.  Also, haste is out and crit is in for this spec.  But SS might be "tuned" again in the next few minor patches due to it being a little overpowered at the moment.

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Dec 8, 2009

Stat Weights for DK Blood

posting it here so I don't have to dig up the EJ thread for Blood each time...

AP - 1
DPS - 9.89
Str - 2.89
ArP - 2.75
Hit (to cap) - 2.51
Exp - 2.47
Crit - 1.56
Haste - 1.5
Agi - 1.37
Hit (to spell cap) - 0.52
Armor -  0.03

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